Witch Cauldron
A witch's cauldron
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is capable of basic healing.
Information
Advances from: | |
Advances to: | |
Cost: | 18 |
HP: | 60 |
Movement: | 0 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Witch Cauldron |
Abilities: | heals +4, regenerates |
Attacks (damage - count)
bubbly goo ranged | 5 - 3 impact | magical poison |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |